Payton Boswell VR Portfolio

  • High poly outfit for fallback player model, built in ZBrush and retopologized in Blender3D. 1/2
  • High poly outfit for fallback player model, built in ZBrush and retopologized in Blender3D. 2/2
  • Boar 3D model built for VRChat, for overworld engagement in experience. Sculpted in ZBrush, retopologized, textured in Substance 3D Painter, optimized to be under 3,500 triangles. 1/2
  • Boar 3D model built for VRChat, for overworld engagement in experience. Sculpted in ZBrush, retopologized, textured in Substance 3D Painter, optimized to be under 3,500 triangles. 2/2
  • Dire Wolf 3D model built for VRChat, for overworld engagement in experience. Sculpted in ZBrush, retopologized, textured in Substance 3D Painter, optimized to be under 3,000 triangles. 1/2
  • Character model built for VRChat, optimized for in world events, under 5,000 triangles.2/2
  • Character model built for VRChat, optimized for in world events, under 5,000 triangles. Textures done in Substance 3D Painter. 1/2
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